Wolfenstein: The New Order has everything I look for in a shooting game. Satisfying combat, a ridiculous setting and a shotgun meatier than a chainsaw disaster on the set of BBQ Pitmasters. Also - Nazis. The game’s manifesto is made pretty clear within five minutes of starting it when you are given the opportunity to dual wield assault rifles. At its core, Wolfenstein is a resolutely old-school shooter, which is how something bearing that name should be. You progress through the levels, more and tougher enemies are thrown at you, but also much bigger weapons for you to use to paint the walls with their organs. Sure, it is full of undeniably cliche moments throughout, but even during a gameplay section you may have seen a million times in a million other games, even when you get the occasional daft A.I moment, even when you get the odd glitch - Wolfenstein is always FUN.
To mix things up there’s a few stealth sections that aren’t actually annoying as they may sound and most levels even offer stealth as another option if for some reason you don’t fancy the more direct, shotgun-led approach. It is even quite rewarding, as you silently pick off the commander that can call for backup before laying waste to a building full of bad dudes. Throw in some awesome graphics, a fantastic soundtrack and a plot that, despite being full of cyber-nazis with robotic attack dogs, is actually worth paying attention to and you’ve got a pretty compelling package for not only people looking for a really good FPS, but for anyone after a big, ballsy AAA action game for their next-gen console.