The Yawhg (sometimes styled YAWHG) is a kind of choose-your-own-adventure thing where two to four players take it in turns to decide what to do with their lives in the run-up to the yawhg, a catastrophic event that will happen in six weeks.
Each activity you choose to take part in, whether it's tending to plants in the royal gardens, cleaning up the alchemists' laboratory or spending all week getting off your face in the pub, will affect your character's stats and, in turn, influence decisions you will make when the yawhg hits.
Excellent little story events also frequently occur, asking the player to make further choices that have repercussions further down the line. The game's writing is pretty much perfect, being both utterly charming and harrowing in equal turns. Everything's all whimsical and magical one moment, and the next thing you know you've contracted a disease that confers uncontrollably destructive magical powers, resulting in the deaths of countless innocents. Try doing nothing but booze it up for six weeks for a laugh, and see what happens. Fucking hell.
Also, it looks and sounds lovely.
The Yawhg is a stylish, haunting, funny, sad, magical game that you should probably play.