I’ve seen sequels catch some heat in the past for simply being refined versions of the original game, rather than offering some kind of evolution on the existing gameplay. “It’s just GAME X.5”, snorts the average neoGAF dwelling manchild.
That’s us told.
Maybe this lad has a point? Maybe we should ask for more from our sequels? Maybe we should ask Bayonetta 2 to be an evolution on what remains the absolute pinnacle of the action game genre?
Or not. Bayonetta 2 doesn’t reinvent the wheel, but it doesn’t have to. The combat remains perfect. The last minute dodge to ‘Witch Time’ risk/reward system is as thrilling as it was in the original game. The set pieces are bigger, better and somehow even more ludicrous - an impressive feat, considering the first game had you punching what was quite literally God himself in the mouth. The weapons all offer wild variety in the combat system, encouraging you to find your favoured setup and then offers a huge amount of combos. You can get through the game on a couple of learned combos or strive to better yourself with every single enemy encounter, going for those elusive Pure Platinum medals.
It’s brilliant. It WAS brilliant. It is STILL brilliant.
Platinum Games continue to be the absolute kings of the action game. They don’t need to change things up for the sequel - they’ve already mastered it. Perfected it. It’s up to everyone else to catch up. Bayonetta 2 is a sequel that lives up to the original game’s reputation as one of the best of all-time and may even be slightly better. Yet another essential purchase for the Wii U.